RU Aggro (Beatdown)
Ranks pretty low in T2. This version has max surfers and no guards to have a better matchup against aggro.
Red ( 23 )
4x Deadly
3x Comet
4x Volcanic
4x Kooc
3x Snip
3x Dismantler
4x Pyro
Blue ( 17 )
2x Spiral Gate
3x Emeral
4x Hulcus
2x Crystal Paladin
2x Lucky Ball
4x Surfer
Deck Size: 40
Resources:
■Deck Archtypes
︎Aggro - Beatdown
︎Swarm - Aggro Combo
︎Tempo - Aggro Control
︎Midrange - Control Aggro (2types: Threat and Answer based)
︎Control - Control Combo
■ Here is a very brief competitve dm tcg 101 guide (For a detailed explaination, refer to Kevin's guide)
Identify your deck archtype > build it to achieve its gameplan in the most efficient way, by balancing colors and card counts > In matches the first thing to do is to identify what deck your opponent is playing, which will allow you to determine who is playing the "control" and who is the "aggro"> play in a way that allows you to most efficiently achieve your deck's gameplan
■ Kevin Ho's comprehensive guide to dm tcg:
https://docs.google.com/document/d/1J_xjmdNJrP-MKPhO0-8nwwCj5SEiLVo1IDfydR1mX4g/edit?usp=drivesdk
■ *Balancing color counts is extremely important! *
Hypergeometric Calculator - https://stattrek.com/online-calculator/hypergeometric.aspx
■ TCG Tier List (Compendum of Meta Decks)
https://dmreborn.forumieren.com/t438-tcg-tier-list-compendum-of-meta-decks#3106
■ Shin's Youtube Channel: Promised. (telegram me your video duels I can upload them for you) - https://m.youtube.com/channel/UCTvfDBr-Al563DGeol6qEwQ
Ranks pretty low in T2. This version has max surfers and no guards to have a better matchup against aggro.
Red ( 23 )
4x Deadly
3x Comet
4x Volcanic
4x Kooc
3x Snip
3x Dismantler
4x Pyro
Blue ( 17 )
2x Spiral Gate
3x Emeral
4x Hulcus
2x Crystal Paladin
2x Lucky Ball
4x Surfer
Deck Size: 40
Resources:
■Deck Archtypes
︎Aggro - Beatdown
︎Swarm - Aggro Combo
︎Tempo - Aggro Control
︎Midrange - Control Aggro (2types: Threat and Answer based)
︎Control - Control Combo
■ Here is a very brief competitve dm tcg 101 guide (For a detailed explaination, refer to Kevin's guide)
Identify your deck archtype > build it to achieve its gameplan in the most efficient way, by balancing colors and card counts > In matches the first thing to do is to identify what deck your opponent is playing, which will allow you to determine who is playing the "control" and who is the "aggro"> play in a way that allows you to most efficiently achieve your deck's gameplan
■ Kevin Ho's comprehensive guide to dm tcg:
https://docs.google.com/document/d/1J_xjmdNJrP-MKPhO0-8nwwCj5SEiLVo1IDfydR1mX4g/edit?usp=drivesdk
■ *Balancing color counts is extremely important! *
Hypergeometric Calculator - https://stattrek.com/online-calculator/hypergeometric.aspx
■ TCG Tier List (Compendum of Meta Decks)
https://dmreborn.forumieren.com/t438-tcg-tier-list-compendum-of-meta-decks#3106
■ Shin's Youtube Channel: Promised. (telegram me your video duels I can upload them for you) - https://m.youtube.com/channel/UCTvfDBr-Al563DGeol6qEwQ
Last edited by Promised. on 22.10.19 14:09; edited 2 times in total