UY Ailzonius Aggro (Beatdown)
Credit goes to Ivin for the skeleton.
Yellow ( 21 )
4x Belix
1x Belmol
4x Kanesill
4x Kolon
2x Bingole
4x Ailzonius
2x Awe
Blue ( 16 )
4x Emeral
4x Hulcus
2x Stream
2x Memory
4x Surfer
Multi ( 2 )
2x Skydiver
Green ( 1 )
1x Arque
Colors
YELLOW 23
BLUE 18
GREEN 1
Deck Size: 40
■Deck Archtypes
︎Aggro - Beatdown
︎Swarm - Aggro Combo
︎Tempo - Aggro Control
︎Midrange - Control Aggro (2types: Threat and Answer based)
︎Control - Control Combo
■ Here is a very brief competitve dm tcg 101 guide (For a detailed explaination, refer to Kevin's guide)
Identify your deck archtype > build it to achieve its gameplan in the most efficient way, by balancing colors and card counts > In matches the first thing to do is to identify what deck your opponent is playing, which will allow you to determine who is playing the "control" and who is the "aggro"> play in a way that allows you to most efficiently achieve your deck's gameplan
■ Kevin Ho's comprehensive guide to dm tcg:
https://docs.google.com/document/d/1J_xjmdNJrP-MKPhO0-8nwwCj5SEiLVo1IDfydR1mX4g/edit?usp=drivesdk
■ *Balancing color counts is extremely important! *
Hypergeometric Calculator - https://stattrek.com/online-calculator/hypergeometric.aspx
■ TCG Tier List (Compendum of Meta Decks)
https://dmreborn.forumieren.com/t438-tcg-tier-list-compendum-of-meta-decks#3106
■ Shin's Youtube Channel: Promised. (telegram me your video duels I can upload them for you) - https://m.youtube.com/channel/UCTvfDBr-Al563DGeol6qEwQ
Credit goes to Ivin for the skeleton.
Yellow ( 21 )
4x Belix
1x Belmol
4x Kanesill
4x Kolon
2x Bingole
4x Ailzonius
2x Awe
Blue ( 16 )
4x Emeral
4x Hulcus
2x Stream
2x Memory
4x Surfer
Multi ( 2 )
2x Skydiver
Green ( 1 )
1x Arque
Colors
YELLOW 23
BLUE 18
GREEN 1
Deck Size: 40
■Deck Archtypes
︎Aggro - Beatdown
︎Swarm - Aggro Combo
︎Tempo - Aggro Control
︎Midrange - Control Aggro (2types: Threat and Answer based)
︎Control - Control Combo
■ Here is a very brief competitve dm tcg 101 guide (For a detailed explaination, refer to Kevin's guide)
Identify your deck archtype > build it to achieve its gameplan in the most efficient way, by balancing colors and card counts > In matches the first thing to do is to identify what deck your opponent is playing, which will allow you to determine who is playing the "control" and who is the "aggro"> play in a way that allows you to most efficiently achieve your deck's gameplan
■ Kevin Ho's comprehensive guide to dm tcg:
https://docs.google.com/document/d/1J_xjmdNJrP-MKPhO0-8nwwCj5SEiLVo1IDfydR1mX4g/edit?usp=drivesdk
■ *Balancing color counts is extremely important! *
Hypergeometric Calculator - https://stattrek.com/online-calculator/hypergeometric.aspx
■ TCG Tier List (Compendum of Meta Decks)
https://dmreborn.forumieren.com/t438-tcg-tier-list-compendum-of-meta-decks#3106
■ Shin's Youtube Channel: Promised. (telegram me your video duels I can upload them for you) - https://m.youtube.com/channel/UCTvfDBr-Al563DGeol6qEwQ