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    [TCG] Crystal Nemesis Control

    Bronze-Arm Sloth
    Bronze-Arm Sloth
    Master of Destruction
    Master of Destruction

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    [TCG] Crystal Nemesis Control Empty [TCG] Crystal Nemesis Control

    Post by Bronze-Arm Sloth 02.07.17 18:39

    This deck is currently my main deck, it manages to beat even rush.
    Have won 9/10 Matches with it.

    It contains everything i love using in my decks:
    - Zero Nemesis
    - Crystal Lancer
    - a lot of Discard
    - Removal and Draw
    - easy but effective combo potential.

    [TCG] Crystal Nemesis Control Img_2110

    Creatures: 27
    • 4x Crystal Lancer
    • 4x Melnia, the Aqua Shadow
    • 3x Aqua Hulcus
    • 4x Locomotiver
    • 4x Aqua Surfer
    • 2x Gigaclaws
    • 2x Zero Nemesis, Shadow of Panic
    • 4x Gray Balloon, Shadow of Greed

    Spells: 13
    • 1x Cranium Clamp
    • 2x Hide and Seek
    • 4x Terror Pit
    • 3x Spiral Gate
    • 2x Energy Stream
    • 1x Miraculous Plague

    Yes some cards are proxied in the photo, because i did not have enough spare copies of the originals haha
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    iamjason8
    Master of Evolution
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    [TCG] Crystal Nemesis Control Empty Re: [TCG] Crystal Nemesis Control

    Post by iamjason8 17.07.17 8:27

    Nice deck! I've never seen Zero Nemesis before. Very cool... Also, awesome collection of promos!

    How are you liking Hide and Seek? I never thought it to be that great of a card but I suppose I've never made a deck that took full advantage of it.

    Also, have you considered Pointa, the Aqua Shadow? As far as the 5 mana multi-civ creatures it's one of the worse ones but it seems like it'd have good synergy with the deck given its races.

    Bronze-Arm Sloth
    Bronze-Arm Sloth
    Master of Destruction
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    [TCG] Crystal Nemesis Control Empty Re: [TCG] Crystal Nemesis Control

    Post by Bronze-Arm Sloth 17.07.17 12:57

    Pointa does not really fit here, the deck runs so well Smile

    Hide and Seek comes so powerful in here, i often let my opponent top deck and then bounce and discard one card, like a cheap pit Smile

    Zero and Lancer are the bosses and are so powerful! Smile
    kubu
    kubu
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    [TCG] Crystal Nemesis Control Empty Re: [TCG] Crystal Nemesis Control

    Post by kubu 13.08.17 15:28

    Have you thought about:
    -1 crystal lancer
    +1crystal paladin

    -2 gigaclaws
    +1 jack viper shadow of doom
    +1 frost specter
    +1/2 emerals (since you have a lot of ST)
    +1 cranium clamp
    +1/2 crystal memory


    Maybe Nature splash?
    +4 essence elf
    +2 mana nexus


    I will make zero nemesis and lancer deck soon and i try to figure out the best configuration. Its control after all and need a bit more than 40 cards imho. Let me know Wink
    Bronze-Arm Sloth
    Bronze-Arm Sloth
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    [TCG] Crystal Nemesis Control Empty Re: [TCG] Crystal Nemesis Control

    Post by Bronze-Arm Sloth 13.08.17 19:06

    kubu wrote:Have you thought about:
    -1 crystal lancer
    +1crystal paladin

    -2 gigaclaws
    +1 jack viper shadow of doom
    +1 frost specter
    +1/2 emerals (since you have a lot of ST)
    +1 cranium clamp
    +1/2 crystal memory


    Maybe Nature splash?
    +4 essence elf
    +2 mana nexus


    I will make zero nemesis and lancer deck soon and i try to figure out the best configuration. Its control after all and need a bit more than 40 cards imho. Let me know Wink

    Those fixes aren't good imo.
    Would not splash some unnecessary cards, which don't do a lot to this deck.
    As well Paladin is not an option, since there are not many decks running many blockers these days. Surfer or Gate do the job in case of better and more versatile. Or i discard them before they come. Specter and Jack would add tooo much to this deck. I don't need so many random options, the deck has its strategy and is nearl unbeaten, lost one game only.

    Emeral was something i could consider but i remove cards before i get attacked and mostly i have 2-3 triggers in backup.
    Thanks anyways
    Halfar
    Halfar
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    [TCG] Crystal Nemesis Control Empty Re: [TCG] Crystal Nemesis Control

    Post by Halfar 21.08.18 21:45

    Why you dont run lost soul?

    Crazy op in control.

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