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    Slim RUB Slim

    Promised.
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    Post by Promised. 03.08.17 8:40

    Decklist hidden for the time being


    Last edited by Promised. on 03.03.18 11:54; edited 18 times in total
    Bronze-Arm Sloth
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    Post by Bronze-Arm Sloth 03.08.17 15:17

    Same here, you play too many singles and those which are single are some of the best cards.
    Surfer, Hulcus, Skysword, Tribe, Dual Fang, Corile.
    Instead you play not sood good cards such as Ancient Horn.
    Also would never play Alcadeias in such a deck, you try too many strategies at once.
    Promised.
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    Post by Promised. 16.11.17 23:31

    Still testing the deck. Any suggestions?
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    Post by Admin 17.11.17 17:00

    Based on what Bronze said, this was originally a 5-civ deck, which is now forming to be Bolmeteus RUB with Soulswaps?

    I would definitely add Bloody Squito or Kelp Candle for an early defense. Meltdown doesn't seem to all that useful in this deck. although it certainly can sometimes played.
    LordSommerhill
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    Post by LordSommerhill 17.11.17 18:37

    Looks like a nice base for a potentially cool deck. I do have a few changes you can try out though:

    Nature (11)

    Faerie Life x4
    Bronze Arm Tribe x3*
    Soulswap x4

    Fire (9)

    Volcano Charger x2
    Apocalypse Vise x2
    Burst Shot x1
    Bolmeteus Steel Dragon x2*
    Bazagazeal Dragon x2

    Water (14)

    Emeral x3
    Aqua Hulcus x3
    Energy Stream x3  
    Trash Crawler x1*
    Aqua Surfer x4

    Darkness (10)

    Locomotiver x3
    Cranium Clamp x3
    Morbid Medicine x1
    Terror Pit x3

    Multi Colored (1)

    Miraculous Plague x1*

    So i narrowed it down to 45 cards in total. A deck with more than 50 cards, is going to be rather inconsistent in the long run. So i removed some cards, and put a * behind the cards i just changed the amount of. I actually removed the Coriles, even though it is a broken card, because i noticed that the deck has a rather weak early game. Therefore i removed the Coriles and maxed out Surfer and +2 on Emeral as they improve your Rush/Aggro matchup. I would try to narrow it down to 40 cards over time if possible, to provide maximum consistency. It was just rather hard to narrow it down that much right now by just taking a quick look at it. I completely removed some cards that i just didn't feel was needed in this deck. Most notably Terradragon Arque Delacerna, since it has a very high cost, is very situational and just doesn't fit this decks gameplan. I also like i said removed the Coriles, just because this deck needed more anti-rush cards like Surfer and Emeral, and it already has enough removal cards anyway. Next i removed the lost souls, as i just think Cranium Clamp is the superior choice over Lost Soul. Clamp just destroys your opponents gameplan, especially when played on the 4th turn. Finally i removed Miraculous Rebirth, as i just dont think the cards fits this deck. A card like Meltdown will always find its use, but i just dont think this deck has room for it. Try these changes out if you want, and let me know how it went! Very Happy
    Promised.
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    Post by Promised. 15.02.18 3:47

    Updated 15/2/2018

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